Read these six articles to learn more about user research methods that can lead to better UX design for your digital products.
6 Articles to Improve Your User Research
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Read these six articles to learn more about user research methods that can lead to better UX design for your digital products.
Useful articles handpicked by our UX team.
Landing a UX design job often depends on the quality of your portfolio. It’s such an essential part of the hiring process that companies like uxfolio specialize in solutions for making online portfolios. No matter what tools you use to put your portfolio together, though, you only win jobs when you have excellent designs to
(…)UXPin is a product design platform used by the best designers on the planet. Let your team easily design, collaborate, and present from low-fidelity wireframes to fully-interactive prototypes.
Start your free trialWriting a product brief helps everyone involved in the development process to understand what the product is and why it was created and as a result, it helps in creating a good product. This document provides an ultimate source of knowledge on the product, ensuring that everyone has the same level of understanding. By putting
(…)Adding movement to your landing pages plays a role in improving engagement and increasing conversions. The benefits of movement aren’t limited to your landing pages, though. People feel more engaged with digital products that include any type of movement, including video, interactions, and GIFs. For many people, GIFs have become a fun way to respond
(…)Managers and efficiency experts have created several methodologies that promise to improve workflow. Some of the most popular ones include: Agile Waterfall Scrum Kanban Spiral model Each of these approaches has its pros and cons. Countless teams have benefited from Agile software development and the waterfall model. PayPal’s design department, however, faced a problem that
(…)The typical product modeling process takes an inefficient course that requires a lot of back and forth between departments. In the lifecycle of a traditional product design and development model: A project manager has an idea that gets turned into a written description and sent to the design team Designers have to interpret the project
(…)Anything you can create in code, you can design with UXPin powered by Merge technology. Designing with code components can cut down your time to market and simplify the handoff between designers and devs. It’s all thanks to using the single source of truth and designing with production-ready components. We’ve recently featured two really cool
(…)The amount of online video has grown tremendously in recent years. In 2020, 239 million people viewed digital videos. Google Sites, which includes YouTube, had 205 million unique views in January 2021. Obviously, people enjoy video content. Many companies, however, do not add videos to their products until right before their release dates. It makes
(…)Using a color contrast checker can make your designs more attractive and accessible to people with vision problems. Worldwide, about 300 million people have colorblindness. About 2.2 billion people have vision issues that could make it difficult for them to use your digital products. Understanding the positive and negative effects of some color combinations will
(…)It takes a lot of preparation and effort to create a remote UX workshop that keeps people engaged and teaches designers new skills. Considering that working remotely isn’t going away anytime soon, it makes sense that you learn how to make your remote workshop more effective.
More often than not, product development starts with a UX designer making a wireframe or a UX writer working on the text. The first step determines what happens after that. If your writers have wireframes full of lorem ipsum, they can try to create influential text for landing pages, blog posts, and other products. If
(…)The gap between designers and developers often slows workflows and makes it harder to bring products to market. Without strong collaboration between your design and development product teams, you will likely find that your company has to correct a lot of mistakes before you can finalize a product and release it to consumers. You don’t
(…)“Design is a process. An intimate collaboration between engineers, designers, and clients,” — Henry Dreyfuss, design pioneer. Collaborative design has helped people make some of the greatest products in modern history. Bill Gates and Paul Allen collaborated to build Microsoft, the world’s largest software company and Windows innovator. Steve Jobs and Steve Wozniak needed each
(…)How do you manage and build a Design System for an enterprise? As you may already know, this single source of truth helps enterprises bridge the gap between designers and developers and speed up the development process. It is thanks to the set-out standards and reusable components that the design and development workflow is cut
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