When learning UXPin, it’s good to keep in mind one thing: the devil’s in the details. You get the hang of the basics fast but mastering it is an entirely different story. So if you want to work faster and smarter than anyone else, check out these tips and workarounds. They will fit right into
(…)UXPin Blog — Design Studio
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Meet UXPin Docs, Our New Knowledge Base
Truth be told, we’ve been waiting for this day for so long! Today, we’d like to welcome you to UXPin Docs, our newly redesigned and simplified knowledge base. We’ve given it a fresh look, reworked the content and made it easier to navigate so that you can find answers to all your questions faster than
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Introducing UXPin Community on Spectrum
The UXPin Community on Spectrum was closed on May 18th, 2020 due to changes in Spectrum. You can read about it in the We’re Leaving Spectrum blog post. Today we’re super excited to break the news about our UXPin Community on Spectrum! It’s the long-awaited place where you can talk to our team, exchange tips
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UXPin Tips & Tricks You Need to Know – Part 1
With all the invaluable features that set UXPin apart from the rest, it is by far the most advanced tool out there. We’ve put together a list of useful tips & tricks to speed up your workflow. Switch to dark mode We all look at the screen more than we probably should. So if you
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The First Built-in Accessibility Features in a Design Tool are Here
There’s no easy way to say this: Design tools have completely failed to deliver sufficient ways to help create accessible experiences. All of these have existed as plugins or external programs. Until now. Introducing the very first built-in Contrast Analyzer & Color Blindness Simulator in a design tool. According to WHO, over 1.3 billion people
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8 Years on the Design Tools Market, 5 Lessons Learned
UXPin’s 8th birthday this month brought on some deeply nostalgic memories. Eight years on the design tools market has given us a pretty broad perspective. We’ve seen trends come and go, big companies enter the market and leave, companies with lots of capital doing nearly nothing and small players out–innovating everyone. One could write endlessly about
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Reflections on UXPin’s 8th Birthday
On November 11th, UXPin turned eight! Time flies! In 2010 I was 24, working as a UX Manager at a thriving Polish eCommerce company and, after several unsuccessful attempts to start a tech business (the youthful energy!), I took a break from any serious side projects. However, I still wanted to channel my energy towards something productive;
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Introducing Variables and Conditional Interactions for More Interactive Prototyping
Your prototypes have officially gained superpowers. Now you can store or pass information using variables and add conditional interactions! Prototyping just got a whole lot more interactive. Get much closer to real, coded apps with these new features. They’ll be especially handy for user testing. Fall 2018 has been a crazy time at UXPin for all
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The Most Accurate Specs for Sketch on the Market
You asked, we listened. UXPin just unleashed the mother of all Sketch plugins. Now you can get the most accurate specs and code snippets available on the market for all of your Sketch designs. And it works faster than ever. So, what’s the main reason for this update? Designers often work in Sketch and upload
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UXPin Changelog July 2018 #10
In July, we’ve added a few features that allow building better high fidelity prototypes: new curve types for pen tool, loop for interactions, flipping elements. Also, we’ve released some enhancements to the UXPin Editor to improve the workflow. Details below. Editor and Preview [New] Asymmetric and disjointed curve types for pen tool. [New] Possibility to
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UXPin Changelog June 2018 #9
In June, we’ve released many features to improve the workflow in UXPin Editor and build better high fidelity prototypes. Details below. Editor and Preview [New] Redesigned properties panel split into separate styling sections. [New] Context top bar menu – allows to group and ungroup the elements, turn them into symbols and open the interactions panel
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UXPin Changelog May 2018 #8
In May, we’ve focused on the improvements for Design Systems and UXPin Editor. We’ve also released a new version of a Desktop App (1.1). Details below. Editor and Preview [New] Line element. [new] Pen Tool – drag with Shift locks x/y axis. [new] Pen Tool – pressing Shift adds a node in the middle of
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10 UXPin Product Updates You Might Have Missed
And now they’re here! From user requests to new features, big and small, we’ve shared some of UXPin’s updates from the last twelve months in one concise form. 1. Shadows You can easily add shadows to the elements and customize their color, opacity, and relative position. It’s possible to combine multiple shadows together or create
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UXPin Changelog May 2018 #7
In April, we’ve released a Desktop App, a few enhancements to the UXPin Editor and Design Systems, and new versions of the Sketch plugin. Details below. Desktop App That month marked the release of our brand new desktop application that has all the tools you know and love from the original browser version. Download here
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UXPin Changelog April 2018 #6
In the past two weeks, we’ve released a few enhancements to the Design Systems (restricted access, export Design Systems in new formats), Editor (Pen Tool, resizable left panel), and in-app changelog in the Editor. Details below. Design Systems [New] Restrict access to Design Systems only to your team in UXPin. [New] Export Design Systems with
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