Learn why mockups matter and how they best fit into the design process.
UXPin Blog — Design Studio
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New e-book: Web UI Design for the Human Eye (Colors, Space, Contrast)
Did you know that sight is the strongest of the human senses? In this free e-book, we explain how to harness the power of sight to make the best first impression on your users. What’s in the e-book We cover topics spanning UX design, UI design, human psychology, and interaction design. You’ll find just enough
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Get a free high-fidelity iPad UI Kit
Free iPad UI kit with 50+ handcrafted elements. Compatible with PSD, Sketch, and AI.
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How to Use the Best UI Design Patterns
For many, UI design patterns can be difficult to implement correctly since the concept is so simple: collections of patterns that are aesthetically pleasing and functional. But if you treat them as just patterns, your sites can start to feel cookie cutter. We’ll explain the different classifications of UI patterns and describe how to choose the
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New e-book: Interaction Design Best Practices (Time & Behavior)
In our latest free e-book, we explain how to master the intangible elements of interaction design. Read on to get a sneak peek inside the book!
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Get 80 free handcrafted icons
80 handcrafted icons created by our team of designers. Available in up to 6 file formats. Check it out!
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Free Android Lollipop UI Kit (45 elements for PS/Sketch)
Get a free handcrafted Android Lollipop UI kit. 40 elements for Photoshop, Sketch, and UXPin.
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New free e-book: Ultimate Guide to Prototyping
Learn how to use the best prototyping process, fidelity, and tools. Get the most comprehensive ebook about UX prototyping on the web. 144 pages (9 chapters) of case studies, design analysis, and expert advice.
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New Free E-book: Guide to Mockups
Our newest e-book contains 72 pages of UI design knowledge. Learn about the different types of mockups, their advantages and disadvantages, and when to use them.
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How Bad UX Makes Users Blame Themselves
An interaction designer tells a tale of the dangers of terrible UX, and explains steps you can take to prevent it.
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Usability Testing & Design: New Yelp Prototypes (Part 2)
In Part 1, we described how we started sketching and wireframing based off the qualitative insights and quantitative insights from our user testing on Yelp’s website. Now, we’ll look at low fidelity prototyping, high fidelity prototyping, and the final new design.
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Usability Testing & Design: The New Yelp Design (Part 1)
In our previous posts, we described the qualitative insights and quantitative insights from our user testing on Yelp’s website. Now that the results and analysis were done, it was time to put pen to paper and our cursors to the screen to get designing. We’ll show side by side comparisons of the current Yelp design
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