Responsive websites, mobile-friendly designs, adaptive images are crucial for user experience. So, being able to responsively design prototypes without using multiple layouts for different screen sizes is an extremely powerful and time-saving feature. It’s something that many people have wanted and thanks to the power of Merge, you can do just that by using actual
(…)UXPin Blog — Design Studio
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The United States of UXPin
Introduction The creation of advanced designs and prototypes can be tricky these days. At some point, you’ll end up with dozens of artboards or pages that look nearly identical. As a designer, you know that these details are essential for the end product to be presented to your users. But does every small detail need
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Expressions: Harness The Power of JavaScript in your Prototypes
Just when you thought your prototypes couldn’t gain more superpowers, we added another to your prototyping utility belt: Expressions. Bring the power of JavaScript functions to your designs. Now you can power up your prototype in a programmatic way. Gone are the days of design tools not having math functions! We just leveled up with
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Out with Lorem Ipsum, In with Real Data
The right data, in the right place, in no time. Surprise! Now you can upload real data into your prototypes with our new Data feature. No more spending hours, even days, mocking up data for your designs. You’re welcome. Boy, are we excited to share this one with you. You should know that this new
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Introducing Variables and Conditional Interactions for More Interactive Prototyping
Your prototypes have officially gained superpowers. Now you can store or pass information using variables and add conditional interactions! Prototyping just got a whole lot more interactive. Get much closer to real, coded apps with these new features. They’ll be especially handy for user testing. Fall 2018 has been a crazy time at UXPin for all
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UXPin Changelog July 2018 #10
In July, we’ve added a few features that allow building better high fidelity prototypes: new curve types for pen tool, loop for interactions, flipping elements. Also, we’ve released some enhancements to the UXPin Editor to improve the workflow. Details below. Editor and Preview [New] Asymmetric and disjointed curve types for pen tool. [New] Possibility to
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UXPin Changelog June 2018 #9
In June, we’ve released many features to improve the workflow in UXPin Editor and build better high fidelity prototypes. Details below. Editor and Preview [New] Redesigned properties panel split into separate styling sections. [New] Context top bar menu – allows to group and ungroup the elements, turn them into symbols and open the interactions panel
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UXPin Changelog May 2018 #8
In May, we’ve focused on the improvements for Design Systems and UXPin Editor. We’ve also released a new version of a Desktop App (1.1). Details below. Editor and Preview [New] Line element. [new] Pen Tool – drag with Shift locks x/y axis. [new] Pen Tool – pressing Shift adds a node in the middle of
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10 UXPin Product Updates You Might Have Missed
And now they’re here! From user requests to new features, big and small, we’ve shared some of UXPin’s updates from the last twelve months in one concise form. 1. Shadows You can easily add shadows to the elements and customize their color, opacity, and relative position. It’s possible to combine multiple shadows together or create
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UXPin Changelog May 2018 #7
In April, we’ve released a Desktop App, a few enhancements to the UXPin Editor and Design Systems, and new versions of the Sketch plugin. Details below. Desktop App That month marked the release of our brand new desktop application that has all the tools you know and love from the original browser version. Download here
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UXPin Changelog April 2018 #6
In the past two weeks, we’ve released a few enhancements to the Design Systems (restricted access, export Design Systems in new formats), Editor (Pen Tool, resizable left panel), and in-app changelog in the Editor. Details below. Design Systems [New] Restrict access to Design Systems only to your team in UXPin. [New] Export Design Systems with
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UXPin Changelog March 2018 #5
In the past two weeks, we’ve released a few enhancements to the symbols, new version of the Sketch plugin, visual improvements in the Editor, and new features in the Dashboard (iterations from iterations, in-app changelog). Details below. Design Systems [Improvement] Handling local and master symbols’ relations while using undo/redo. [Improvement] Changes in nested symbols are
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UXPin Changelog February 2018 #4
In the past two weeks, we’ve released a few enhancements to the Design Systems (redesigned Design System Libraries panel and improved notifications about updated/outdated symbols) and to the Editor (introduced copying and pasting styles, layers and search improvements). Details below. Design Systems Redesigned Design System Libraries panel in UXPin Editor Notification about outdated symbol appears
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UXPin Changelog February 2018 #3
In the first part of February 2018, we’ve released a few improvements to Design Systems (renaming main categories, notification about changed symbols, and improved ghost elements), and the Editor (added lazy loading to the icon section in the properties panel). Details below. Design Systems Rename the main categories in the Design Systems documentation. Added a
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UXPin Changelog January 2018 #2
In the second part of January 2018, we’ve released many improvements to Design Systems (subpages in custom pages, protection from losing documentation, table element), the Editor (copy-paste of interactions, manual distance measurement, blur, and more), and also a new version of Sketch plugin 4.10.4 with small bug fixes and improvements. Design Systems Add and manage
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